Source Analysis - Consistency Of Personality In Interactive Characters (K. Isbister, C. Nass)

As part of the teams ongoing research, I've completed a short two page document analysing Katherine Isbister and Clifford Nass' study, 'Consistency of Personality in Interactive Characters.'


"The study ‘Consistency of Personality in Interactive Characters’ performed by Katherine Isbister and Clifford Nass examines how people respond to four different on-screen characters, one introvert with matched dialogue, another introvert with extrovert dialogue and vice-versa."

"Ultimately, Isbister and Nass predicted that those who interacted with one of the on-screen figures that possessed a matching posture and personality would be the most likely candidates to be influenced by that character, leading them to change their answers. By doing this, Isbister and Nass prove that the more consistent a character is, the more believable they appear to the player. In addition to this, it’s also hypothesized that out of all the versions of the character, the extrovert with consistent responses would influence almost all candidates under it to change their answers. This would prove that, as this figure has both charismatic poses and interesting responses, it would be the most engaging character out of the four."

To download the full two page .pdf version of the source analysis, click here.


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Who are we?

Team Fable is a group of five students working on their 'Level 3 Team Project' at the University of Bolton.

All posts and work uploaded to this blog will be monitored by assessors and all content will count towards the teams final mark.

What is our aim?

Our project aim is to research the usage of non-playable characters in games and investigate what drives player reactions to them.

By researching into this, we hope to evolve storytelling in games by defining the characteristics players find most compelling in NPCs, ultimately leaving with more engaging characters.

What are our roles?

The team roles are as follows:

Kyle Cherry - Research & Documentation.
Lee Sparkes - Human Resources.
Lewis Morgan - Level Design Lead.
Adam Parker - Art Design Lead.
Stephen Austin - Testing Lead.

Despite having specific lead roles, all members in the group will contribute to all areas of the project.

Contact

  • Kyle Cherry - kc1gcc@bolton.ac.uk
  • Lee Sparkes - las1gcc@bolton.ac.uk
  • Lewis Morgan - lrm1gcc@bolton.ac.uk
  • Adam Parker - ajp1gcc@bolton.ac.uk
  • Stephen Austin - swa1gcc@bolton.ac.uk