Week 23, Meeting 1:
Date: 10/11/2010
Time: 10:00am until 10:25am
Staff present: Andrew Williams, Amanda Dewhurst
Location: C2 – 08
In our first meeting this week, the team spent time with Andrew and Amanda discussing the final team report. Both lecturers analysed the table of contents and gave some good feedback on items we could change to help leave us with a better report structure.
We were also suggested to come back in two weeks time with a piece of written work, ideally around three or four paragraphs in length. This work would then be looked at by both lecturers and feedback will be given. The work is to be emailed to both Andrew and Amanda on the 23rd of November in preparation for the meeting the following morning.
There is currently no meeting scheduled on the Wednesday next week, allowing the team more time to spend testing.
Who are we?
Team Fable is a group of five students working on their 'Level 3 Team Project' at the University of Bolton.
All posts and work uploaded to this blog will be monitored by assessors and all content will count towards the teams final mark.
All posts and work uploaded to this blog will be monitored by assessors and all content will count towards the teams final mark.
What is our aim?
Our project aim is to research the usage of non-playable characters in games and investigate what drives player reactions to them.
By researching into this, we hope to evolve storytelling in games by defining the characteristics players find most compelling in NPCs, ultimately leaving with more engaging characters.
By researching into this, we hope to evolve storytelling in games by defining the characteristics players find most compelling in NPCs, ultimately leaving with more engaging characters.
What are our roles?
The team roles are as follows:
Kyle Cherry - Research & Documentation.
Lee Sparkes - Human Resources.
Lewis Morgan - Level Design Lead.
Adam Parker - Art Design Lead.
Stephen Austin - Testing Lead.
Despite having specific lead roles, all members in the group will contribute to all areas of the project.
Kyle Cherry - Research & Documentation.
Lee Sparkes - Human Resources.
Lewis Morgan - Level Design Lead.
Adam Parker - Art Design Lead.
Stephen Austin - Testing Lead.
Despite having specific lead roles, all members in the group will contribute to all areas of the project.
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Contact
- Kyle Cherry - kc1gcc@bolton.ac.uk
- Lee Sparkes - las1gcc@bolton.ac.uk
- Lewis Morgan - lrm1gcc@bolton.ac.uk
- Adam Parker - ajp1gcc@bolton.ac.uk
- Stephen Austin - swa1gcc@bolton.ac.uk