Showing posts with label M2. Show all posts
Showing posts with label M2. Show all posts

Team Overview - Week 16

Week 16, Meeting 1:
Date: 25/05/2010
Time: 12:00pm until 12:20pm
Staff present: Claire Brierley
Location: C2 – 03

This week's meeting with Claire had the team talking through the work completed in the last few weeks and how our meetings with Andrew Williams went. Mention of the Summer Plan was made in preparation for the verbal report on Friday.

Read more


Team Overview - Week 14 and Week 15

Week 14, Meeting 1:
Date: 11/05/2010
Time: 12:00pm until 12:10pm
Staff present: Andrew Williams
Location: C2 – 04a

As Claire and Amanda are absent for both week fourteen and fifteen, the team met up with Andrew Williams to discuss work completed on the project so far. This first meeting saw team members giving Andrew a quick synopsis on the project, with further discussion on what are planning on testing, how and all of the work completed thus far. A very positive response was given with encouragement to continue working over the summer period.

Read more


Team Overview - Week 13

Week 13, Meeting 1:
Date: 04/05/2010
Time: 12:00pm until 12:30pm
Staff present: Claire Brierley
Location: C2 – 04a

This week's meeting with Claire had the team talking about Milestone II and our meeting plans for the upcoming weeks. We also discussed summer work and the verbal report at the end of May.

Read more

Who are we?

Team Fable is a group of five students working on their 'Level 3 Team Project' at the University of Bolton.

All posts and work uploaded to this blog will be monitored by assessors and all content will count towards the teams final mark.

What is our aim?

Our project aim is to research the usage of non-playable characters in games and investigate what drives player reactions to them.

By researching into this, we hope to evolve storytelling in games by defining the characteristics players find most compelling in NPCs, ultimately leaving with more engaging characters.

What are our roles?

The team roles are as follows:

Kyle Cherry - Research & Documentation.
Lee Sparkes - Human Resources.
Lewis Morgan - Level Design Lead.
Adam Parker - Art Design Lead.
Stephen Austin - Testing Lead.

Despite having specific lead roles, all members in the group will contribute to all areas of the project.

Contact

  • Kyle Cherry - kc1gcc@bolton.ac.uk
  • Lee Sparkes - las1gcc@bolton.ac.uk
  • Lewis Morgan - lrm1gcc@bolton.ac.uk
  • Adam Parker - ajp1gcc@bolton.ac.uk
  • Stephen Austin - swa1gcc@bolton.ac.uk