Team Overview - Week 17

Week 17, Meeting 1:
Date: 29/09/2010
Time: 11:15am until 11:40am
Staff present: Andrew Williams, Amanda Dewhurst
Location: C2 – 08

Our first meeting back after the summer break had the team giving both Andrew and Amanda a re-cap of our project and an overview of the work completed during summer. Both tutors gave good feedback and seemed to give us a generally positive response in regards to the project as a whole. For next week, Amanda has agreed to look over the research completed over the holidays and will give appropriate feedback during Week 19.

Read more


Adam - Test Level Map - Offices

Here is the basic plan for my section of the alpha phase test level; the above ground offices.

Read more


Team Overview - Week 16

Week 16, Meeting 1:
Date: 25/05/2010
Time: 12:00pm until 12:20pm
Staff present: Claire Brierley
Location: C2 – 03

This week's meeting with Claire had the team talking through the work completed in the last few weeks and how our meetings with Andrew Williams went. Mention of the Summer Plan was made in preparation for the verbal report on Friday.

Read more


Summer Plan: Verbal Report Edition

Tomorrow (Friday) we've got the verbal report where we tell Brian, Phil and Claire what we're doing over Summer. The report contains basic information on everyone's primary roles over the Summer break, and which milestones take place over the period (Lewis until 28th June, then Adam until we're back), so this'll be a good reminder about who to go to for information during these periods. The link to the report follows.

Summer Plan: Verbal Report Edition

Read more


Discussion - Summer Plan

Hello guys,

As it's the summer coming up and I know we're all willing to get things done during the break, I thought I'd create this post to aid in discussing who wants to be getting on with what. I know we have a rough plan on knowing what everyone is doing, but it can't hurt to share any more ideas you have in the comments below.


Personally, I'd like to spend some time writing up a few documents justifying our reasoning behind certain elements of our test, and also exploring the things we've considered whether we decide to include the in the final build or not. Studies such as the recently completed environmental ones would be a bonus too, but not entirely necessary.

Currently, work is taking place on our potential alpha build under Lewis' lead that is currently set for completion before the 25th of June. The Milestone 2 Presentation will take place the second week back of next semester, as decided in the previous meeting with Brian and Phil.

I'm sure we'll have far more to discuss after the verbal report on the 25th of May, though the majority of meeting time has been allocated towards discussion of summer work just lately, so we're all well aware of it.

See you soon!

Read more

Who are we?

Team Fable is a group of five students working on their 'Level 3 Team Project' at the University of Bolton.

All posts and work uploaded to this blog will be monitored by assessors and all content will count towards the teams final mark.

What is our aim?

Our project aim is to research the usage of non-playable characters in games and investigate what drives player reactions to them.

By researching into this, we hope to evolve storytelling in games by defining the characteristics players find most compelling in NPCs, ultimately leaving with more engaging characters.

What are our roles?

The team roles are as follows:

Kyle Cherry - Research & Documentation.
Lee Sparkes - Human Resources.
Lewis Morgan - Level Design Lead.
Adam Parker - Art Design Lead.
Stephen Austin - Testing Lead.

Despite having specific lead roles, all members in the group will contribute to all areas of the project.

Contact

  • Kyle Cherry - kc1gcc@bolton.ac.uk
  • Lee Sparkes - las1gcc@bolton.ac.uk
  • Lewis Morgan - lrm1gcc@bolton.ac.uk
  • Adam Parker - ajp1gcc@bolton.ac.uk
  • Stephen Austin - swa1gcc@bolton.ac.uk