Hello guys,
As it's the summer coming up and I know we're all willing to get things done during the break, I thought I'd create this post to aid in discussing who wants to be getting on with what. I know we have a rough plan on knowing what everyone is doing, but it can't hurt to share any more ideas you have in the comments below.
Personally, I'd like to spend some time writing up a few documents justifying our reasoning behind certain elements of our test, and also exploring the things we've considered whether we decide to include the in the final build or not. Studies such as the recently completed environmental ones would be a bonus too, but not entirely necessary.
Currently, work is taking place on our potential alpha build under Lewis' lead that is currently set for completion before the 25th of June. The Milestone 2 Presentation will take place the second week back of next semester, as decided in the previous meeting with Brian and Phil.
I'm sure we'll have far more to discuss after the verbal report on the 25th of May, though the majority of meeting time has been allocated towards discussion of summer work just lately, so we're all well aware of it.
See you soon!
Week 14, Meeting 1:
Date: 11/05/2010
Time: 12:00pm until 12:10pm
Staff present: Andrew Williams
Location: C2 – 04a
As Claire and Amanda are absent for both week fourteen and fifteen, the team met up with Andrew Williams to discuss work completed on the project so far. This first meeting saw team members giving Andrew a quick synopsis on the project, with further discussion on what are planning on testing, how and all of the work completed thus far. A very positive response was given with encouragement to continue working over the summer period.
Week 13, Meeting 1:
Date: 04/05/2010
Time: 12:00pm until 12:30pm
Staff present: Claire Brierley
Location: C2 – 04a
This week's meeting with Claire had the team talking about Milestone II and our meeting plans for the upcoming weeks. We also discussed summer work and the verbal report at the end of May.
Here is a template for creating the documentation, for individual parts of the artefact creation.
This will be useful when it comes to later iterations of the build. Plus, if our build ever breaks on us, it will be possible to know which iteration we need to go to, in order to fix it.
Also, if you don't have any specific tasks for the build, you can always be designing gameplay elements and features. Once there's some documentation up, it will be very easy to design things around what's already there.
You can find the template here.
Who are we?
All posts and work uploaded to this blog will be monitored by assessors and all content will count towards the teams final mark.
What is our aim?
By researching into this, we hope to evolve storytelling in games by defining the characteristics players find most compelling in NPCs, ultimately leaving with more engaging characters.
What are our roles?
Kyle Cherry - Research & Documentation.
Lee Sparkes - Human Resources.
Lewis Morgan - Level Design Lead.
Adam Parker - Art Design Lead.
Stephen Austin - Testing Lead.
Despite having specific lead roles, all members in the group will contribute to all areas of the project.
Blog Archive
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2010
(78)
- ► 07/02 - 14/02 (3)
- ► 14/02 - 21/02 (12)
- ► 21/02 - 28/02 (11)
- ► 28/02 - 07/03 (9)
- ► 14/03 - 21/03 (2)
- ► 21/03 - 28/03 (2)
- ► 28/03 - 04/04 (2)
- ► 04/04 - 11/04 (3)
- ► 18/04 - 25/04 (2)
- ► 25/04 - 02/05 (4)
- ► 02/05 - 09/05 (4)
- ► 09/05 - 16/05 (1)
- ► 23/05 - 30/05 (3)
- ► 30/05 - 06/06 (1)
- ► 20/06 - 27/06 (1)
- ► 26/09 - 03/10 (1)
- ► 03/10 - 10/10 (2)
- ► 10/10 - 17/10 (3)
- ► 17/10 - 24/10 (1)
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- ► 31/10 - 07/11 (2)
- ► 07/11 - 14/11 (1)
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- ► 21/11 - 28/11 (1)
- ► 28/11 - 05/12 (1)
- ► 05/12 - 12/12 (2)
- ► 12/12 - 19/12 (2)
Contact
- Kyle Cherry - kc1gcc@bolton.ac.uk
- Lee Sparkes - las1gcc@bolton.ac.uk
- Lewis Morgan - lrm1gcc@bolton.ac.uk
- Adam Parker - ajp1gcc@bolton.ac.uk
- Stephen Austin - swa1gcc@bolton.ac.uk
