Team Overview - Week 25

Week 25, Meeting 1:
Date: 24/11/2010
Time: 09:20pm until 09:40pm
Staff present: Amanda Dewhurst, Andrew Williams
Location: C2 – 08


This week with our meeting with Amanda and Andrew, we were given feedback on a piece of written documentation that was to be included in the groups final report. Both lecturers had lots of feedback to give and all of it was taken in into account and edited to be re-sent to Amanda the following day.

Week 25, Meeting 2:
Date: 25/11/2010

To allow more time for our testing process, Brian agreed to cancel the meeting this week while team members spent time in C2-03.

Individual Week 25 Logs:
Kyle -
Lee - http://las1gcc.blogspot.com/2010/11/level-3-team-project-week-25.html
Adam -
Lewis -
Steve -

Links to individual blogs will be added into this post by members once their weekly journal is complete.


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Who are we?

Team Fable is a group of five students working on their 'Level 3 Team Project' at the University of Bolton.

All posts and work uploaded to this blog will be monitored by assessors and all content will count towards the teams final mark.

What is our aim?

Our project aim is to research the usage of non-playable characters in games and investigate what drives player reactions to them.

By researching into this, we hope to evolve storytelling in games by defining the characteristics players find most compelling in NPCs, ultimately leaving with more engaging characters.

What are our roles?

The team roles are as follows:

Kyle Cherry - Research & Documentation.
Lee Sparkes - Human Resources.
Lewis Morgan - Level Design Lead.
Adam Parker - Art Design Lead.
Stephen Austin - Testing Lead.

Despite having specific lead roles, all members in the group will contribute to all areas of the project.

Contact

  • Kyle Cherry - kc1gcc@bolton.ac.uk
  • Lee Sparkes - las1gcc@bolton.ac.uk
  • Lewis Morgan - lrm1gcc@bolton.ac.uk
  • Adam Parker - ajp1gcc@bolton.ac.uk
  • Stephen Austin - swa1gcc@bolton.ac.uk