Team Overview - Week 2

Week 2, Meeting 1:
Date: 16/02/2010
Time: 01:55pm until 02:20pm
Staff present: Claire Brierley
Location: C2 – 04a

A meeting took place at 01:55pm on the 16th of February with project supervisor, Claire Brierley. All five members of the team attended and several items regarding the project were discussed. We spoke about the research we had performed so far, the online blog and how the team had been working up until now.

Items addressed:
i. Existing Research.
ii. Further Research.
iii. Blog.
iv. Team structure.

Week 2, Meeting 2:
Date: 19/02/2010
Time: 01:00pm until 01:35pm
Staff present: Brian Morris, Phil Carlisle
Location: C2 – 04a

In our second team meeting this week we spoke with Brian and Phil about the work we'd completed thus far and gained advice on items we still need to address during the research stages. Phil advised we research outside the general area of games and gave some good examples of sources we could read and discuss.

Items addressed:
i. Existing Research.
ii. Further Research.
iii. Blog.
iv. Useful Sources.

Individual Week 2 Logs:
Kyle - http://dysc.blogspot.com/2010/02/kyle-week-ii.html
Lee - http://las1gcc.blogspot.com/2010/02/level-3-team-project-week-2.html
Adam - http://ajp1gcc.blogspot.com/2010/02/week-2-overview.html
Lewis - http://lrm1gccteamproject.blogspot.com/2010/02/week-2-thoughts.html
Steve - http://austinfable.blogspot.com/2010/02/first-2-weeks.html


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Who are we?

Team Fable is a group of five students working on their 'Level 3 Team Project' at the University of Bolton.

All posts and work uploaded to this blog will be monitored by assessors and all content will count towards the teams final mark.

What is our aim?

Our project aim is to research the usage of non-playable characters in games and investigate what drives player reactions to them.

By researching into this, we hope to evolve storytelling in games by defining the characteristics players find most compelling in NPCs, ultimately leaving with more engaging characters.

What are our roles?

The team roles are as follows:

Kyle Cherry - Research & Documentation.
Lee Sparkes - Human Resources.
Lewis Morgan - Level Design Lead.
Adam Parker - Art Design Lead.
Stephen Austin - Testing Lead.

Despite having specific lead roles, all members in the group will contribute to all areas of the project.

Contact

  • Kyle Cherry - kc1gcc@bolton.ac.uk
  • Lee Sparkes - las1gcc@bolton.ac.uk
  • Lewis Morgan - lrm1gcc@bolton.ac.uk
  • Adam Parker - ajp1gcc@bolton.ac.uk
  • Stephen Austin - swa1gcc@bolton.ac.uk