Team Overview - Week 6

Week 6, Meeting 1:
Date: 16/03/2010

Time: 12:00pm until 12:45pm
Staff present: Claire Brierley, Amanda Dewhurst
Location: C2 – 04a

This weeks meeting with Claire and Amanda had the group performing a 'dry run' presentation, along with engaging in discussion in regards to feedback on the Design Document and the upcoming Pitch Presentation at the end of the week. The feedback we received was on the most part, positive. Claire and Amanda brought up some interesting points, all of which the team plan to address before the Milestone 1 presentation on the 30th of April.

Items addressed:
i. Design Document, Pitch and Plan.
ii. Feedback.
iii. 'Dry Run' Presentation.

Week 6, Meeting 2:
Date: 19/03/2010

Time: 01:00pm until 01:35pm
Staff present: Brian Morris, Phil Carlisle
Location: C2 – 04a

In our second team meeting this week, we performed our Pitch Presentation to both Brian and Phil. Each team member contributed to the discussion with a section each, Adam with the Introduction, Steve with Research, Kyle with the Project Question, Lewis on Testing and Lee with Planning.

Brian and Phil provided useful feedback following our presentation, with discussion mainly revolving around the design of our test and how we will gather the results.

Items addressed:
i.Pitch Presentation.
ii. Feedback.

Individual Week 6 Logs:
Kyle - http://dysc.blogspot.com/2010/03/week-vi-overview.html
Lee - http://las1gcc.blogspot.com/2010/03/level-3-team-project-week-6.html
Adam -
Lewis - http://lrm1gccteamproject.blogspot.com/2010/09/weeks-4-6.html
Steve - http://austinfable.blogspot.com/2010/03/steve-week-6.html

Links to individual blogs will be added into this post by members once their weekly journal is complete.


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Who are we?

Team Fable is a group of five students working on their 'Level 3 Team Project' at the University of Bolton.

All posts and work uploaded to this blog will be monitored by assessors and all content will count towards the teams final mark.

What is our aim?

Our project aim is to research the usage of non-playable characters in games and investigate what drives player reactions to them.

By researching into this, we hope to evolve storytelling in games by defining the characteristics players find most compelling in NPCs, ultimately leaving with more engaging characters.

What are our roles?

The team roles are as follows:

Kyle Cherry - Research & Documentation.
Lee Sparkes - Human Resources.
Lewis Morgan - Level Design Lead.
Adam Parker - Art Design Lead.
Stephen Austin - Testing Lead.

Despite having specific lead roles, all members in the group will contribute to all areas of the project.

Contact

  • Kyle Cherry - kc1gcc@bolton.ac.uk
  • Lee Sparkes - las1gcc@bolton.ac.uk
  • Lewis Morgan - lrm1gcc@bolton.ac.uk
  • Adam Parker - ajp1gcc@bolton.ac.uk
  • Stephen Austin - swa1gcc@bolton.ac.uk